async-first: the only sane way to work
letâs cut the bs: most meetings are useless.
sync-only teams are drowning in calendar invites and burning out. async-only teams move like glaciers. both are doing it wrong.
hereâs the truth: async-first isnât just practical - itâs respectful. it lets people think, work, and live on their terms. no more âquick syncsâ that destroy your flow. no more timezone tetris.
graph LR
A[Sync-Only: Chaos] --> B[Sync-First: Better]
B --> C[Async-First: Best]:::highlight
C --> D[Async-Only: Dead]
classDef highlight fill:#f96,stroke:#333,stroke-width:2px,color:#000;
hereâs how it actually works:
- default to async for everything that matters: decisions, updates, planning.
- use sync when shit needs to get real: tough calls, brainstorming, celebrating wins.
- if someone suggests a meeting, ask why. then ask again.
the world doesnât stop if youâre not always âavailableâ. thatâs the point. async-first means work happens when it makes sense, not when the calendar says so.
this isnât just about productivity. itâs about trust. youâre saying âhey team, i believe you can figure stuff out without me hoveringâ. and guess what? they usually can. itâs self-org-company principles applied to communication.
sync communication is like sugar: useful sometimes, toxic in large doses. async is your protein. it keeps things moving without the crashes.
stop pretending you need all those meetings.
async-first isnât perfect. nothing is. but compared to the alternatives? itâs not even close. your calendar (and your team) will thank you.
sync drowns. async swims. choose wisely.